package com.fattyCorps.common.obj.msg.server.battle;

import com.fattyCorps.common.enums.battle.record.ERecEffectPlayOpportunity;
import com.fattyCorps.common.enums.battle.record.ERecEffectType;
import lombok.Data;

@Data
public class RecElemEffect {
    // 触发后影响类型
    private ERecEffectType type;
    // 类型对应的值
    private long value;
    // 额外参数
    private String extra;
    // 触发时机
    private ERecEffectPlayOpportunity opportunity = ERecEffectPlayOpportunity.AfterTargetUnderAttack;
    // 目标站位序号
    private HeroPos targetPos;
}
